Follow the path to the staircase to the upper level. Approach the bar and pick up the opium pipe. Search the room containing the point of interest to find the CIA agent. Go through two sets of double doors into the main party area. Make your escape by using the car in the back corner. Open and enter through the door on the right. Pick up the bottle of laxative on the far left side of the bar counter. Following the Hong flashback, 47 finally came round, and founded the hotel surrounded by French Police. Enter the restaurant through the front entrance and go into the kitchen on the right. Enter the locker room and switch to the waiters clothes. Retrieve the chemical bomb. Wait for him to fall asleep on the bed. Descend into the underground tunnel and pick up the rat poison. Pick up the suitcase and return to the balcony. Calmly walk to the opening and observe the guards below. Hitman: Contracts is a 2004 action video game that is the third game of the Hitman franchise. Instead, find a door on the right side of the room. As long as youve dropped the firearms, youre safe to continue onward. Check inside the shack for the new clothes and the toolbox. Its a great disguise. The problem of getting a weapon past the guard still remains. However, some tips require special timing to complete. Approach the car and place the GPS transmitter on the vehicle. Move to the staircase and ascend to the third floor. Behind one youll find a patient wielding the minigun. Follow the hall around to the exit door. Exit your hideout and find the reporter near the street corner. Youll spot a guard in front of you. Guards inside the stable are watching the transmission. Find the bellhop uniform inside as well as the towel. The primary danger in this location should also be monitored via the map. If you run around the guard you can cause him to look away then wait for the negotiators to move away from the tea then administer the poison. Exit the locker room and turn left. Change clothes to better fit in with the enemy guards. Speak with the bartender. Your first challenge is getting inside the Meat Kings exclusive party. Find the jade figurine safe. First you must play The Wang Fou incident and use the elevator in the restaurants basement to reach the mansions first floor. Ascend to the restaurants upper floor and place the triad amulet on the targets table. If youre not sure of the location, check the map to see the point of interest. Got a news tip or want to contact us directly? Reach the raft to complete the mission successfully. Proceed toward the western side of the map and approach the restaurants main entrance. Youll also find a compilation of secret weaponry found in the game. Ascend to the second floor. Change clothes and don the limo driver disguise. Be ready to become adept with disguise changes and locating alternate killing methods like poisons, bombs, pillows, and switches. Take the opportunity to pass her and move through the bathroom undetected. Return to the first room and use the weed killer on the green fluid. Timing is very difficult here. The game is the third game of the Hitman video game series, released on April 20, 2004. Its a long trek; just avoid close contact with guards and dont run unless theres no one else around you. Walk calmly to the room in the lower right corner of the map and find the lawyer on the bed. Change into the guard clothes and exit. Remain inside the stairwell and use the map to monitor the guard movements. Objectives: Assassinate "Meat King" Campbell Sturrock. Pick up the key and drag Fritz into the sauna. Wounded, 47 staggered back to his apartment, where he collapsed out of shock and began to have hallucinatory flashbacks to his previous assignments. Youll have to fight your way out or use a patient costume (theres one just outside the elevator on its right side) to avoid detection. Contracts features twelve missions, least of all hitman titles (except the episodic HITMAN). The map is even more vital if youre trying to complete tasks with perfect Silent Assassin ratings. Aim for headshots to better ensure one-shot kills. Maneuver down the hall until you reach the locked door ahead of you. Continue to the crates and descend into the underground tunnel. Remain calm and stand away from the guard while riding the tram. 1: Asylum Aftermath. Use the second floor stairs and bypass the SWAT at the bottom. Enter the door on the left (across from the exit) and use the spiral stairs to reach the roof. Cops will blow your cover on sight so you must sneak around them. Wait for Fritz Fuchs to leave the pool and enter the sauna. Return to streets and climb ladder on northern edge of map. With no weapons in your inventory, youre safe to pass into the central area. Spot the dining room on the first floor. Check the map for the horse handler to ensure hes away. Wait for the limo to arrive and drop off the Lotus members. Place amulet at restaurant. The game starts with 47 dragging himself from a hit gone wrong, wounded by a gunshot. Change your clothes into the SWAT outfit. Grab the sniper rifle. Retrace your steps back to the roof. Cross the room to the dining hall ahead where Hong and his bodyguard sit. Turn off the furnace to turn the shower water cold. Hide to the right of the door and wait for the guard to emerge onto the balcony. Instead, move through the opening in the fence on the other side and make your way through the factory. When the limo is just in front of the two outside guards, detonate the bomb. Descend the ladder and return to the tunnel. Its a box of roses holding a weapon inside. Escape from mission. Knocking on deaths door, Agent 47 relives several of his most infamous contract hits: the work that molded him into a brutally efficient assassin. Inside the alley youll find a staircase. Ascend the staircase to the upper floor. Return to the lobby and ascend the staircase. Using the fiber wire adversely affects your aggression meter, which in turn jeopardizes your Silent Assassin rating. If you want to remain undetected, you cant have anyone see you terminate Sturrock. Moving speed in sneak mode is now increased. Change clothes. Hide in the maps center behind the dumpers on the southeastern side. Exit back to the streets and move through the restaurants main entrance. Change clothes. IMDb gave the game a 7.4 out of 10. Reach the exit point. Exit and find the large warehouse northwest from the sub. Find them through the restaurants side entrance. The remaining targets are in this room. Return to the restaurants basement and find the chef clothes. Drop all other weapons. Theres a guard inside lurking on the right side. Sneak inside the bathroom so you dont disturb Franz Fuchs shower. Exit the door and move around the left side through the door around the corner. Proceed to the maps southeast corner. The guard here frisks you. Climb the ladder and sneak carefully to the first door on the left. The game did fairly well, but did not get as good ratings as its predecessor. Go to the left and around the corner. Notable options include suffocation of sleeping targets by beside pillows, spiking tea with a heavy dose of rat poison and locking one target in particular within a dangerously hot sauna. Escape the hideout. Enter the shack and change into the dock worker clothes. Calmly walk toward the party entrance. Alternatively you can find the fireman on the west side of the map and use the extra syringe to disable him. The Meat King’s Party (Hitman: Contracts)This particular mission comes across as Hitman’s moral compass. Poison the drinks that are on the serving tray. Exit through the restaurants side entrance to free woman. Board the ship. Edit. But there is a safer alternative. Board the sub while inside the radiation suit and grab the bombs and bomb remote. Reach the staircase and move to the upper floor. Grab the envelope and drop your firearms. You must either shoot your way out to leave the asylum or find a way to escape undetected. Upon entering, turn right immediately and enter the alcove in the right corner. When the level begins, the real gardener is walking along the road south of your start position. But thats not the best way. Hell come out and check the switch. Move down this hallway and find a supply room across from the targets room. Cross the catwalk, still following the green line on the map, and advance through the next room. Leave the restaurant calmly and proceed to the exit point. Approach the car and escape (must have the car key). The jade figurine could be in here but it could also be elsewhere. Walk forward and pick up the car key off of the body on the floor. At the start of the level, drop the briefcase and take the first right through the alley. Youll use it later on Alistairs whiskey. GameSpot may get a commission from retail offers. Change into the dock worker clothes and grab the toolbox. Wait for the guards to walk outside. At some point, the Blue Lotus negotiator moves away and speaks with a guard. Exit and descend the ladder. Open the door on the left side. Change your outfit and quietly leave the room. 6: Deadly Cargo. Go around the right corner and ascend the staircase. Go through the door. The other chef tells you to take the soup to Mister Hong. Note the green light above the door indicating an exit. Spot the location of the target on the left side. Grab the opium pipe from the bar inside the party area. There are three doors here. Retrace your steps to the original ladder entrance and ascend to the dock. Half of the missions are a remake of the missions from Codename 47, while the rest are either related to the said missions, taking place before or after them or are completely new.All twelve of the game's missions take place at night time, including the remake ones, unlike the original missions from Codename 47. Place the bombs at the subs three weak spots. Note that performing this code during the training level unlocks all weapons. Move to the entrance and descend the ladder into the tunnel. Speak with the contact for valuable mission information. Hitman 2 is technically the second season of the episodic Hitman game that came out throughout 2016. Use the syringe on the guard and change clothes. Go right and through the door. Drag his body into the side room and change clothes. Cross it and enter the open window. Alternatively you can poison his milk. After exiting, check the map and spot the target south of your position. Return across the balcony. The beauty of Hitman: Contracts is the relatively open-ended mission design. Hitman: Contracts is a 2004 stealth video game developed by IO Interactive and published by Eidos Interactive for Microsoft Windows, PlayStation 2 and Xbox.It is the third installment in the Hitman video game series.As of April 2009, the game has sold around 2 million copies. Exit this room and turn right. Move through the door on the right side and through the offices. Place the bombs at the three points of interest around the sub. As he floats in and out of consciousness, he recalls a number of his past missions. Change into the security guard clothes. Hitman: Contracts Mission Walkthrough Video in High Definition ===== Opening Intro Mission No. Find the security guard clothes in room 108. Grab the brothel invite. Youre carrying a suitcase containing a sniper rifle. Spot the guard in the lower left room on the floor. Another method is to hide behind the crates in the cargo plane and wait for the guard to pick up the grocery crate. Grab whatever ammo you want off of the table then move into the elevator. Enter and ascend the staircase to the fifth floor. Use the syringe on the interior guard wandering through the wine cellar. This is why the timing is important. Use the syringe to disable the guard. Drop the grocery crate and search the kitchen for the laxative to the left of the stove. Continue to walk in a calm fashion so the party guests arent tipped off to your disguise. The storyline intertwines between a mission in its sequel, Hitman: Blood Money. After a brief conversation, Van Leuven moves to the safe. Use the sniper rifle to zoom in on the room and kill the two targets inside. Search inside to find another car key. Slay Fuchs in the bathroom with a silenced weapon or using the fiber wire after he gets off the toilet. Hell lead you to the meeting with Van Leuven. Invisible: Makes you invisible to other characters. Go through the door ahead then the first door on the left. Dont get detected by the Meat Kings psycho brother. Its a supply room. Grab the extra syringe if desired. Return to the locker room and switch to the butchers clothes. Pick up the rat poison. Avoid the guards in the factory and exit via the door on the far right side. The lawyer may already be asleep. Its the furnace. Hes easily freaked out however. Its a hatch that leads into the manors basement. Starting to come back to life as a result of the serum 47 relived contracts involving a mission in Budapest with the objective of killing Franz Fuchs and recovering a briefcase with an X-ray explosive, and some of his first hits, triad leader Lee Hong, who he first weakened by provoking a war between Hong's Red Dragon triad and the rivaling Blue Lotus triad by killing several Blue Lotus members and the corrupt chief of police before finally targeting Hong himself. Spot the clothes on the ground. When you move to investigate the point of interest, be sure this guard is away from your location and in another room. Walk calmly past the guard and onto the ship. You need to complete the first part quickly to catch the limo driver. Sneak behind Hong and eliminate him with the fiber wire. Contracts is noticiably easier than Hitman 2: Silent Assassin, as gameplay is more consistent, but the fun in this game is to try the many different approaches to missions. You should see a target either in the pools center or inside one of the rooms along the pools edge. Pick up the master key from the door. Theres a fireman on the western side of the map. Pick up the laxative inside the kitchen. Continue to the right side of the map. This was a strong statement that Hitman was back, and as such one of the most memorable missions of 47's return. Make sure you have no firearms to enter the party safely. You find the girl...whats left of her. Use the stable key to unlock the gate and free Giles Northcott. Climb the staircase on the right side and find the enemy guard clothes at the top. Approach the guards and be frisked. You may want to check your maps and ensure the guard isnt lurking around. He approaches and speaks with you. Search the area where you first found new clothes (with the sheets hanging on the walls) to find chef clothes. You can run; the civilians wont be alerted to your quick pace. Traditions of the Trade — Hitman: Contracts I … If youre too slow, hell continue on and eventually enter the restaurant. When hes out of sight, sneak behind the Red Dragon negotiator and eliminate him with your fiber wire. On board an airliner, Diana Burnwood told 47 that she was aware that the Agency was being targeted by an unknown group and 47 asked if she "has enough money for the upcoming hit", leading to the events of Hitman: Blood Money. Grab the gun from under the lawyers bed and shoot the lawyer in the head. Youll spot some sheets hanging to the left and another door on the right. Return to the street. Complete current level with Silent Assassin rating (PlayStation 2) - R2, L2, Up, Down, X, L3, Circle, X, Circle, X during gameplay. Give Some: Provides weapons and ammo, excluding secret weaponry. Stand in front of the gate and wait for it to open. You can drop down and sneak up on one and grab some new clothes but its not necessary. Once inside, sabotage the gas and change into the chefs uniform found in the side supply room. Approach the car and place the GPS transmitter. Dont forget to utilize the map so you can track the guards movements. Climb down the ladder on the roof to the car. For instance, you could exit your hideout and follow the men into the factory. Turn off the lights to get past the SWAT team. Exit the truck. ... you'll have to help Agent 47 through a bunch of missions … Hitman: Contracts starts out with a close-up of a gunshot to the head. Return to a safe location (such as the locker room) and drop the chicken plate. Consult the map frequently throughout each mission. Poison the soup with the laxative. If youre playing the PC version, add the lines "ENABLECONSOLE 1" and "ENABLECHEATS 1" to the hitmancontracts.ini file in your Hitman: Contracts directory. Ascend the ladder and follow the guard calmly through the door. Move to the upper left corner of the map and slay the second target with one of the weapons inside the room. Move to the building in the middle of the eastern side of the map. The problem is that there are guards looking at the target. Youll need it if you plan to shoot your way out of this level. If he spots you, he may alert the guards. It includes an extra syringe to add to your inventory. Now its time to talk to the bartender about the pictures and gaining a meeting with Van Leuven. Carefully move inside Lord Beldingfords bedroom. Carefully walk by the SWAT members to avoid detection. While in disguise, exit the plane and turn to the right. Ascend the staircase to the door. This is Deruzhkas office. Your goal is to reach the stable. The second target is found on this lowest level. Avoid the guards. Wait for the girls to leave. Switch to the gardeners clothes so you can successfully breach the maps center defenses. Approach the building ahead. Enter the Meat Kings chamber. Serve the Meat King his dinner with a side of lead. Follow the catwalk around to the left. Escape Beldingford. It will help conceal you against the guard. Find the lawyer in the room on the bottom right corner of the map. Exit brothel through back door. Walk to the northeastern side of the map just out of range of the two Lotus guards. Escape the compound. Check your map and enter the room marked with the point of interest. Its best to wait until hes moved into the room in the lower right corner of the map. Avoid the waiter. Youll spot two guards ahead. Return to the hotel and ascend the lobby staircase and go to the right. Work quickly because SWAT teams are approaching the ship. As of 2009, the game has sold 2 million copies. Enter the mess hall and stand away from the guards. Once cover is blown, any change of disguise will not fool the guards for even a second. Distract the guard looking at the tea by moving around him. Move down into the corner near the large crate and find the entrance into the underground tunnel. Sneak up behind him and use the fiber wire to eliminate the target. Once inside, locate the point of interest to find the biker clothes (nearby, an almost naked biker threatens a woman). Shoot him in the head. Escape. Snag the stable key from the guards station. There are also a lot of weapons here if you want to start shooting. You wont be able to escape through the front gate (the one you entered from). Move forward through the door and spot a staircase on the left side of the hall. 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