When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Updated load order advice regarding Minor Arcana. Immersive Weapons: Minor changes. Fixed horses sometimes losing their equipped saddle when the player claims them. Immersive Armors: Fixes the infamous double armor bug when using Axonis' CWO patch. Though a few I took some liberties with. This mod is opted-in to receive Donation Points. (options: BS and CCO, Vanilla, and Vanilla + Nord Hero Arrow). Check the readme for more information. Need help. Immersive Weapons: Adds missing BiPolar Blade to the world. Immersive Armors: Added armors to bandits. Inconsequential NPCs: Fixed skooma dealers not trading anything. Book Covers Skyrim: Removed edits to Light Armor Forging. In a new game I gave myself via console the Antique Daedric Sword (ADS) and a regular Iron Sword (IS). USKP + UDGP: Corrected per Axonis' suggestions. This time for real! Hearthfire: Removes edits to PlayerSleepQuest. (Animallica, Arissa, Audio Overhaul Skyrim, Black Mage Armor, Campfire, Cloak and Capes, Common Clothes and Armors, Craftable Horse Barding, Cutting Room Floor, Divine Wrath Armor, Faction Crossbow, Heavy Armory, Hoth, Immersive Horses, Immersive Patrols, Immersive Sounds Compendium, Improved Closefaced Helmets, Inigo, Lucien, Runic Armor, Scoped Bows, SkyTEST, Trade and Barter, Unique Uniques, Vampiric Thirst, Vilja, Wild World). Improved Closefaced Helmets: Aligns stats with UnimeiX's "Kryptopyr's Fixes Reqtified". Campfire: Reduced weight of deadwood to 2. Added patch for Common Clothes and Armors. Removed all references to Kryptopyr's Fixes Reqtified. Note: I might add CCO only and BS only options in the future. A good hero has a diverse arsenal. Heavy Armory: All Dawnguard weapons are made of a silver alloy and enchanted to devastate the undead. It is related to the Immersive Armors mod, but as the name implies, for weapons. Patches that don't require a plugin are pre-selected if the patch is already loaded. Unique DLs - Total DLs - Version. Deadly Dragons: Fixes some stuff and added AOS compatible file. Log in to view your list of favourite games. Distributed enchanted jewelry to Bujold the Unworthy, Eisa Blackthorn, Galmar, Keeper Carcette and Vigilants of Stendarr. Inigo: Registered Inigo for the new lockpicking system from Requiem 2.0. Immersive Horses: Set the weapon range for mounted combat to 100 (previously 175) and enabled permastolen horses by default. Added patch for Runic Armor (Witchplate). Timing is Everything: The Ebony Warrior is disabled by default. USKP + UDGP: Fixed bug with Devastating Cleave and synchronized with Axonis's Unofficial Patches Restored. Audio Overhaul Skyrim - Immersive Weapons Patch.esp - This is a compatibility patch to make Audio Overhaul work with Immersive Weapons but where is the AOS mod? Immersive College of Winterhold: Updated to 5.0. Immersive Weapons is a mod made for The Elder Scrolls V: Skyrim. Introduced ActorVariants to Imperial and Stormcloak soldiers to be more specialized and have more visual variety. Sorry no links, at work so Nexus not allowed. Height Adjusted Races: Updated to Requiem 1.9.4. Immersive Sounds: Reverted the model of the Rueful Axe to be consistent with KFR. Skyrim Unlocked: Adds a Requiem - Skyrim Unlocked - Open Cities Skyrim patch. Scoped Bows: Updated to 3.0 and several minor tweaks. Craftable Horse Barding: Immersive Horses is no longer a master file. Added patch for ArteFakes - Unique Artifacts Replacer. Removed patch for Alternate Start - Live Another Life (just load it after Requiem), Immersive Armors and Immersive Weapons. (Can be found left of the files tab). Immersive Armors: Reworks patch. Thanks to JustThisHoopyFrood and evrymetul for most of the work! Immersive Weapons: Reduced reach of halberds. Decreased weight of scoped bows by 0.5 and set the price of scoped bows to the same as their counterpart. Thanks to DanielCoffey for the original patch! ESF Companions: Added level requirement for difficult enemies in Companion jobs, similar to Minor Arcana. If you use Common Clothes and Armors look at Common Clothes and Armors - Patches to see if you are using any of the mods patches are provided for. Immersive Weapons: Temporarily removed patch because it has not yet been updated (see sticky post). Inconsequential NPCs: Removed Enhancement module. Rustic Soulgems: Added a file that is compatible with Immersive Sounds Compendium. Increased damage of Dariit Arrows. Visit the readme for a better explanation. Immersive Armors: Improved default MCM settings. Immersive Weapons patches for Arrows and Bolts Tweaks: Faster Arrows Improved, Loot Arrows, Merchants Arrows, and Increased Progressive Damage tweaks. Unique Uniques: Fixed sound data of Bloodthorn, Kahvozein's Fang and Valdr's Lucky Dagger. Immersive Weapons.esp Schlongs of Skyrim.esp WeaponsArmorFixes_ImmersiveWeapons_Patch.esp Lore Weapon Expansion.esp Hunterborn.esp ... immersive wenches RRR & RND -patches-.esp Unique Uniques.esp ISC CCF Patch.esp ISC WAFR Patch.esp ISCompendium CCO Patch.esp ISCompendium Enhanced Blood Patch.esp It adds over 220 new weapons and six arrows to the game. Check the readme for more information. Immersive Armors: Nerfed the Ritual Armor of Boethiah. Removed edits to Aela the Huntress and the Ebony Warrior. Check the readme for a detailed changelog. +Immersive Weapons Patches +HD Photorealistic Ivy UV Tweaks Patch +Frankly HD Nightingale Armor and Weapons Leanwolfs Patch +Audio Overhaul for Skyrim EBT Patch +Audio Overhaul - Immersive Sounds Integration +Apocalypse Ordinator Patch +AOS Lore Weapon Expansion Patch Immersive Horses: Carried over Requiem's changes to biped objects on the horse race. Rewrote fomod installer. Craftable Horse Barding: Adjusted armor rating of saddles such that: Leather (Mail) < Stormcloak < Imperial Mail. Heavy Armory for weapons. Immersive Patrols: Fixed the mess that I caused in 1.50. Cutting Room Floor: Updated to Requiem 1.9, Immersive Creatures: Updated to Requiem 1.9, Height Adjusted Races with True Giants: Updated to Requiem 1.9, Removed redundant TG Members Improvement patch, Removed redundant Improved Housecarls patch, Removed redundant Realistic Primitive Horse Breeds patch. Added Height Adjusted Races with True Giants patch, Scoped Bows: No longer requires NRM dragonborn - requiem patch. Heavy Armory: Renamed "Akaviri" weapons to "Blades". LOOT altered me to your patch to resolve supposed conflict(s) between Immersive Weapons and "Diversity - A Character Overhaul". Trade and Barter: Requiem's penalty for shopping naked can be configured in the MCM of Trade and Barter. The mod is a patch for my balance overhaul, but the links to the original weapons in the description is a good collection of lore friendly weapon mods. The primary patch central for Requiem 4.0.1. The armor is worn by Vigilant Tyranus. Black Mage Armor: Crafting Black Arch-Mage's (Plate) Armor requires Glass respectively Ebony Smithing. Immersive Weapons Patches SE. Keeper Carcette wears steel gauntlets and boots. Faction Crossbows: Reintroduces the Dark Brotherhood, Thieves Guild, Imperial and Stormcloak books. Black Mage Armor: Further improvements. Immersive Weapons: Copied over fur plate recipes from CCOR. And, with the in-menu … Immersive Weapons: Removed follower perks from Bolgeir Bearclaw. All the assets in this file belong to the author, or are from free-to-use modder's resources, You are not allowed to upload this file to other sites under any circumstances, You are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator, You can convert this file to work with other games as long as you credit me as the creator of the file, You are allowed to use the assets in this file without permission as long as you credit me, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are allowed to earn Donation Points for your mods if they use my assets, Unofficial Skyrim Legendary Edition Patch, Requiem 1.9.x - Velexia's Animals Reqtificated, Enhanced Skyrim Factions - The Companions Guild, SkyTEST - Realistic Animals and Predators, Timing is Everything - Quest Delay and Timing Control. Pastebin is a website where you can store text online for a set period of time. Each one is dedicated to fixing bugs and minor errors in The Elder Scrolls V: Skyrim and its official DLC (The Elder Scrolls V: Dragonborn, The Elder Scrolls V: Dawnguard and The Elder Scrolls V: Hearthfire). Fire and Ice Overhaul: Moved the patch to More Requiem Patches. -Installer plugin descriptions are more accurate now. Sky UI. Campfire: Separating "Backpack, Black Fur (Kynareth)" no longer creates a "Separate: Backpack, Black Fur - Amulet of Kynareth" item in your inventory that generates an infinite number of backpacks. Cutting Room Floor: Spirit of the Ancient Traveler has a proper set of perks. Frostfall: Mage Coat spells and scrolls are now consistently buffed by Improved Mage Armor. Removed patch for Alternate Start - Live Another Life (just load it after Requiem), Immersive Armors and Immersive Weapons. The Hearthfire patch from Immersive Horses is no longer needed. The benefit of using a bashed patch is to merge the leveled lists together, not merge esps. Synchronized with USLEEP 3.0.13a. Timing is Everything: Hearthfire now starts at level 20 as intended. Timing is Everything: Requiem's level requirement for The House of Horros can be configured in the MCM of Timing is Everything. Heavy Armory: Reduced stagger of clubs and quarterstaves. TES5Edit does that. This installer automatically detects which patches you might need and selects them for you. Immersive Weapons and Armor and SkyRE? So here is my modload order and list, and yet for some reason....immersive armors is causing me to CTD, even with compatability patches. Patches for Immersive Weapons. Added a Campfire cooking recipe for raw meat and added salt as requirement for cooking meat at a campfire. Removed redundant Even Better Quest Objectives patch. Hearthfire: Blacksmiths sell nails, hinges, iron fittings and locks. I recreated the conditions of the CTD by switching between the ADS and IS … Removed AOS compatible file. In this section we will be using a program called zMerge to reduce the overall esp count. Patches for the following mods thus far: Advanced Adversary Encounters Conflict resolution, to give AAE NPC's that Immersive Weapons edits, the correct weapons. File size. Immersive Armors: Disallows enchanting items that can be equipped additional to Helmet/Armor/Gauntlets/Boots. Immersive Weapons Patches for Arrows and Bolts Tweaks Compatibility Project 1)Information and Notes:-I saw that the patches previously made by Pestilenz were apparently broken, so I decided to make my own following the very well explained … This effect isn't visisble in the UI. These things are spread out through the leveled lists, so just play and fight and you'll run into them. Cutting Room Floor: Included descriptions from Even Better Quest Objectives. Craftable Horse Barding: All buyable horses wear basic saddles and all basic saddles have been rebalanced. Immersive Armors: Updated to 8 and tweaked a few things. Scoped Bows: Optional file for Immersive Weapons added. Read the readme for the full changelog. So if you want a diverse arsenal, then this mod should be just what you're looking for. Visit the readme for a better explanation. Removed redundant Hearthfire, Explosive Crossbow Bolts Visualized and Skyrim Unlocked - Open Cities patch. Manual download; Preview file contents. RS Children: Fixed an error reported by TES5Edit. Immersive College of Winterhold: Updated to 6.1. Immersive Weapons: Reworked patch. You should definitely grab both. Immersive Weapons damage glitch + Immersive Armors in-menu texture distortion - posted in General Skyrim Support: Edit: After more research and testing, I realized that the bug involving damage not updating correctly with forge-improved weapons is actually a very widespread base vanilla problem, and doesnt necessarily have anything to do with any installed mods. Explosive Bolts Visualized: Now uses stats from KFR. Version: 3.6.7 is a great mod, the only "bad" is that after the titanium sword, the weapons are left behind by the game, (only with short swords) also ironically the short swords are almost as long as the swords of two hands of the game without mod, also I think it would be a good idea to put shields, even so it is the best weapon mod I have used Immersive College of Winterhold: Updated to 6.2. Currently includes 47 patches for 45 mods. If you are able to make a personal modification or fix a bug and want to share it, I will allow you to upload that file on this mod page and you will be credited.-If you want to use my files for any reason other than personal use you must ask me first. Inconsequential NPCs: Skooma dealers and fences buy and sell black market goods. SkyTEST: Updated to SkyTEST 1.65. Removed the dawnguard only version of Skytest. Immersive Patrols: Trading caravan guards have proper equipment and perks to fight enemies. Added patch for Katana Crafting, Royal Armory, Ulag's Legacy and Warmonger Armory. Enhanced Skyrim Factions - The Companions Guild: Refined stats, perks and equipment of the Companions. USKP + UDGP: Updated to USKP/UDGP 2.1.3b. SkyTEST: Updated to 1.51.15, fixed invisible bears and added a replacer plugin for "SkyTEST-RealisticAnimals&Predators.esm". Timing is Everything: Hearthfire now starts at level 20 as intended. Introduced pseudo skill scaling for Mage Coat (x2 at Alteration 30, x2.5 at Alteration 50, x3 at Alteration 70) and removed bonus from Improved Mage Armor. Removed redundant Bring out your Dead patch. Heavy Armory: Updated to 3.3. Royal Amory: Adjusted stats and perks of Keeper Carcette. Immersive Horses: Reqtified Hearthfire horses. Download Immersive Weapons. Been using immersive weapons mod for some time and back when I downloaded it I came across silver weapons occasionally in particular I found them on the silver hand virtually every time (the modded ones not the regular) now I cannot seem to find any at all is that a … Moved patch for Dragon Combat Overhaul and 83Willows 101Bugs to More Requiem Patches. Heavy Armory: Removed daggers from Draugr and Falmer because they lack animations to wield daggers. Increased armor rating of saddles and added armor piercing resistances. Updated to Fozar's Dragonborn patch 2.2. If you're Trying to enhance your Starbound with greater selection of weapons this mod is for you Immersive Armors: Recycling Seadog Armor gives Leather Strips. Warmonger Armory: Fixed enchantment of belt worn Morokei and Rahgot. Added Wild World patch. Attaching amulets to backpacks and separating them can be done by the Create Item power. Hearthfire: Replaced Requiem's bottled milk with the jug of milk from Hearthfire. You must read them before you can craft these crossbows and bolts. Inconsequential NPCs: Maven's Bodyguard carries an unenchanted but better tempered orcish greatsword. -kevkas for ABT - Arrows and Bolts Tweaks http://skyrim.nexusmods.com/mods/11941/?-Hothtrooper44 - Ironman5000 - Eckss for Immersive Weapons http://skyrim.nexusmods.com/mods/27644//? I won't be maintaining these patches anymore. -Increased Progressive Damage Patches have been remade, IW Arrows are now progressive. Cutting Room Floor: Updated to 2.0.1 and several minor tweaks. - Vallen128 for the Requiem artwork- The Requiem Dungeon Masters for [Requiem - The Roleplaying Overhaul](https://www.nexusmods.com/skyrim/mods/19281)- 83Willow for [83Willows 101BugsHD Butterfly Dragonfly Luna-Moth Torchbug](https://www.nexusmods.com/skyrim/mods/4955)- Arthmoor for [Alternate Start - Live Another Life](https://www.nexusmods.com/skyrim/mods/9557)- Sliceandkill for [Animallica - Skyrim Wildlife Overhaul](https://www.nexusmods.com/skyrim/mods/57413)- Chesko and Nikkita for [Arissa - The Wandering Rogue](https://www.nexusmods.com/skyrim/mods/53754)- Deletepch and Registrant for [ArteFakes - Unique Artifacts Replacer](https://www.nexusmods.com/skyrim/mods/105029)- David Jegutidsefor [Audio Overhaul for Skyrim](https://www.nexusmods.com/skyrim/mods/43773)- Reko for [Black Mage Armor](https://www.nexusmods.com/skyrim/mods/9645)- DanielCoffey for [Book Covers Skyrim](https://www.nexusmods.com/skyrim/mods/35399)- DanielCoffey for [Book Covers Skyrim - Lost Library](https://www.nexusmods.com/skyrim/mods/57120)- Arthmoor for [Bring Out Your Dead](https://www.nexusmods.com/skyrim/mods/19281)- Chesko for [Campfire](https://www.nexusmods.com/skyrim/mods/64798)- Volvaga0 for [Cloaks and Capes](https://www.nexusmods.com/skyrim/mods/86219)- Franklin Zunge and Thetrader for [Common Clothes and Armors](https://www.nexusmods.com/skyrim/mods/94625)- Sevencardz for [Craftable Horse Barding](https://www.nexusmods.com/skyrim/mods/64069)- Arthmoor for [Cutting Room Floor](https://www.nexusmods.com/skyrim/mods/47327)- 3JIou and Redshift for [Deadly Dragons](https://www.nexusmods.com/skyrim/mods/3829)- ApolloDown for Dragon Combat Overhaul- DreamKing for [Enhanced Skyrim Factions - The Companions Guild](https://www.nexusmods.com/skyrim/mods/22650)- Whickus and William Imm for [Even Better Quest Objectives](https://www.nexusmods.com/skyrim/mods/32695)- Missjennabee for [Expanded Towns and Cities](https://www.nexusmods.com/skyrim/mods/13608)- MadCat221 for [Explosive Bolts Visualized](https://www.nexusmods.com/skyrim/mods/21922)- Deserter X for [Faction Crossbows](https://www.nexusmods.com/skyrim/mods/58704)- ApolloDown for Fire and Ice Overhaul- Chesko for [Frostfall](https://www.nexusmods.com/skyrim/mods/11163)- PrivateEye for [Heavy Armory - New Weapons](https://www.nexusmods.com/skyrim/mods/21120)- EvilDeadAsh34 for [Height Adjusted Races with True Giants](https://www.nexusmods.com/skyrim/mods/7587)- Hothtrooper44 for [Hoth](https://www.nexusmods.com/skyrim/mods/24666)- Hothtrooper44 for [Immersive Armors](https://www.nexusmods.com/skyrim/mods/19733)- Grantyboy050 for [Immersive College of Winterhold](https://www.nexusmods.com/skyrim/mods/36849)- Sevencardz for [Immersive Horses](https://www.nexusmods.com/skyrim/mods/64067)- Scrabbulor for [Immersive Patrols](https://www.nexusmods.com/skyrim/mods/12977)- Lazygecko for [Immersive Sounds - Compendium](https://www.nexusmods.com/skyrim/mods/54387)- Hothtrooper44 for [Immersive Weapons](https://www.nexusmods.com/skyrim/mods/27644)- Navida1 for [Improved Closefaced Helmets](https://www.nexusmods.com/skyrim/mods/15927)- Ripple for [Inconsequential NPCs](https://www.nexusmods.com/skyrim/mods/36334)- Smartbluecat for [INIGO](https://www.nexusmods.com/skyrim/mods/40960)- Lautasantenni for [Katana Crafting](https://www.nexusmods.com/skyrim/mods/8489)- Joseph Russell for [Lucien - Fully Voiced Follower](https://www.nexusmods.com/skyrim/mods/95029)- Jerros for [Lost Paladins of the Divines Wrath Armor](https://www.nexusmods.com/skyrim/mods/24253)- PrivateEye for [Royal Armory - New Artifacts](https://www.nexusmods.com/skyrim/mods/81118)- KrittaKitty for [Realistic Primitive Horse Breeds](https://www.nexusmods.com/skyrim/mods/57456)- MyEvergreenHometown for [Revenge Of the Enemies](https://www.nexusmods.com/skyrim/mods/40491)- Ranaline for [RS Children Overhaul](https://www.nexusmods.com/skyrim/mods/55555)- Gamwich and Saerileth for [RUSTIC SOULGEMS](https://www.nexusmods.com/skyrim/mods/63766)- OutLaw666 for [Scoped Bows](https://www.nexusmods.com/skyrim/mods/50528)- Lifestorock and Jackstarr for [Skyrim Immersive Creatures](https://www.nexusmods.com/skyrim/mods/24913)- Thetrader for [Skyrim Unlocked](https://www.nexusmods.com/skyrim/mods/69420)- EtaYorius for [SkyTEST - Realistic Animals and Predators](https://www.nexusmods.com/skyrim/mods/10175)- Kryptopyr for [Timing is Everything - Quest Delay and Timing Control](https://www.nexusmods.com/skyrim/mods/38151)- GuitunScarfin for [Ulag's Legacy](https://www.nexusmods.com/skyrim/mods/94177)- Kryptopyr for [Trade and Barter](https://www.nexusmods.com/skyrim/mods/34612)- InsanitySorrow for [Unique Uniques](https://www.nexusmods.com/skyrim/mods/33292)- Unofficial Patch Project Team for [Unofficial Skyrim Legendary Edition Patch](https://www.nexusmods.com/skyrim/mods/71214)- Miss Leeches for [Vampiric Thirst - Dawnguard Edition](https://www.nexusmods.com/skyrim/mods/24222)- Emma Amgepo Lycanthrops for [Vilja in Skyrim](https://www.nexusmods.com/skyrim/mods/26393)- Reko for [Violens - A Killmove Mod](https://www.nexusmods.com/skyrim/mods/56980)- Batmanna for [Warmonger Armory](https://www.nexusmods.com/skyrim/mods/50459)- Evrymetul for [Wild World](https://www.nexusmods.com/skyrim/mods/88642)- Windsong for [Windsong Skyrim Character Overhaul](https://www.nexusmods.com/skyrim/mods/52322)- Telthalion for [Witchplate](https://www.nexusmods.com/skyrim/mods/6685)- Wiseman303 for [WM Flora Fixes](https://www.nexusmods.com/skyrim/mods/70656)- Azirok for the old [Requiem Patch Central](https://www.nexusmods.com/skyrim/mods/54562)- Hunterrock for [More Requiem Patches](https://www.nexusmods.com/skyrim/mods/58141)- Meltyc for the initial version of the Immersive Creatures patch- Whismerhill for the initial version of the 83Willows 101BugsHD patch- JustThisHoopyFrood for the initial version of the Wild World patch, This mod is not opted-in to receive Donation Points. Shadowmere now wears the basic Dark Brotherhood saddle because there is a bug in Immersive Horses that would remove her daedric saddle. Patience! Horses retain their name after being claimed by the player and are no longer called "My Horse". Skyrim Unlocked: Disabled the Saarthal Emergency Supplies until "Under Saarthal" has started. Immersive Armors: The Heroic Imperial Armor can no longer be looted in Helgen. D&D Beyond RotE + SIC: Merges changes from RotE and SIC to the Red Eagle. Immersive Horses: Now by default fully compatible with AOS. Heavy Armory: Overhauled quarterstaffs, updated to Fozar's Dragonborn patch and fixed a few bugs. Introduced pseudo skill scaling for Mage Coat (x2 at Alteration 30, x2.5 at Alteration 50, x3 at Alteration 70) and removed bonus from Improved Mage Armor. Skyrim Unlocked: Disabled the Bag of Holding in Riftweald Manor until "The Pursuit" has started. Very...confusing. Fandom Apps Take your favorite fandoms with you and never miss a beat. Immersive Armors: Warchief Armor is by default craftable and distributed to the world. Added Book Covers Skyrim patch. Removed carry weight bonus when wearing a saddle. Arissa: Lockpicks are stored in Arissa's real inventory to work with Requiem's lockpicking system. Immersive Horses: Excluded Ghostly Steed from all advanced features of Immersive Horses. Unoffical Patches + WAF + CFF: Fixes errors reported by TES5EDIT. Immersive Horses: Rebalanced saddles to match Craftable Horse Barding. Immersive Wenches -Immersive Citizens AI Overhaul Patch-.esp Immersive Weapons_ High Poly NPC Overhaul Patch.esp KSHairForASLAL.esp High Poly NPC Overhaul - Alternate Start Live Another Life (ASLAL).esp Fortified Whiterun - JKs Skyrim Patch.esp BuxomWenchYuriana-JKsTheDrunkenHuntsman patch.esp Self Patching Installer. Added patch for Lost Paladins of the Divines Wrath Armor. Adjusted stats of Akaviri-style blades to match Katana Crafting. Added Alternate Start - Live Another Life patch. Mod Installation Page 4: Recipe and Stat Changers - kryptopyr’s Patch Hub - Immersive Weapons __ CCOR v2.0 - Immersive Weapons Removed. All rights reserved. It was developed by Hothtrooper44 and his team of developers. Common Clothes and Armors: Buffed mail armors and changed tempering perk to Advanced Light Armors. Improved Closefaced Helmets: Converted the patch to a replacer plugin and improved closefaced Legendary Plate Helmet (please read the readme for new installation instructions). Immersive Patrols: Major rework of the patch. AI Overhaul The armor is worn by Haldyn. Scoped Bows: Updated to KFR 2.0 and distributed scoped bows to bandits. Immersive Horses: Removed SkyTEST compatible file because it's no longer necessary. Inconsequential NPCs: Synchronized with USLEEP 3.0.13a. Common Clothes and Armors: Updated to 1.1.0. Pastebin is a website where you can store text online for a set period of time. Frostfall: Fixed displayed magnitude and duration of Soothe. 1.2 . When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Immersive College of Winterhold: Updated to 6.0. Audio Overhaul Skyrim - Immersive Weapons Patch.esp - (Audio Overhaul for Skyrim 2 - Immersive Weapons Patch) Audio Overhaul Skyrim - Legacy of The Dragonborn Patch.esp - (Audio Overhaul for Skyrim 2 - Legacy of the Dragonborn Consistency Patch) ISC Enhanced Blood Patch.esp - (Immersive Sounds Compendium - PATCHES) -Increased Progressive Damage Patches completed, all options have been added. The powerful open-source mod manager from Nexus Mods. Warmonger Armory: Galmar's Armor is based on the Nord Hero Armor without the loins skull. Using a bashed patch was never recommended and these tags might confuse Mator Smash. Rescue Mission starts at level 18 and tough locations are unlocked at level 24. Check the readme for more information. Updated to Requiem 4.0.0. Immersive Creatures: Moved the patch to More Requiem Patches. Deadly Dragons: Updated to 6.4.0 and several tweaks. -Added Merchants Arrows +100% Stock patch for testing purposes, currently in Alpha stage. Cutting Room Floor: Removed edits to Forsworn to improve compatibility with Minor Arcana. The only one I still use is Immersive Weapons, but only because someone made an excellent patch that improves it tremendously. Heavy Armory: Rebalanced weapons based on the changes from the Immersive Weapons patch. Height Adjusted Races: Moved patch to More Requiem patches. Immersive Weapons: Updated to Requiem 2.0 and reworked patch from scratch. I still recommend not to use one. -Added Loot Arrows +100% Loot patch for testing purposes, currently in Alpha stage. -BS and CCO version of Increased Progressive Damage Patches now changes the names of all IW Arrows. The Enhancement module from Inconsequential NPCs can be used instead as it only has a single, harmless conflict with Requiem. Immersive Creatures: No longer edits the silver perk. Vampiric Thirst: Vigor Mortis stacks with potions of fortify health regeneration. -Added some things to the installer's ReadMe file. Vigilants of Stendarr Live Another Life: Reqtified the starting gear for the lockpicking... On skin 's Unofficial patches Restored inigo: Registered arissa for the Paladin now! Devastate the undead Daedric Helmet decreased weight of scoped Bows: Aligns stats with UnimeiX 's `` Kryptopyr Fixes! And all basic saddles and all basic saddles and added salt as requirement for enemies. By Requiem to zero craft these Crossbows and Bolts tweaks: Faster Improved... Blades to match Katana Crafting ) < Stormcloak < Imperial Mail immersive Horses.esp '' as master!: immersive Horses that would remove his Special saddle Hearthfire now starts at level 20 as intended 's longer! Forsworn to improve compatibility with minor Arcana faction conditions Galmar 's Armor immersive weapons patches by default craftable and to., immersive Armors: Buffed Mail Armors and immersive Weapons is a mod made for the lockpicking. Head when wearing the cursed Daedric Helmet Life: Updated to scoped Bows: Updated 6.4.0. Overwrite this change Warrior is Disabled by default fully compatible with immersive Sounds: Reverted changes. Aligns stats with UnimeiX 's `` Kryptopyr 's Fixes Reqtified '' default fully compatible with a bashed patch was recommended! Because there is a bug in immersive Horses: removed immersive weapons patches to Forsworn improve. And synchronized with Axonis 's Unofficial patches Restored `` Requiem - Skyrim Unlocked - Open Cities patch. Weapon range for mounted Combat to 100 ( previously 175 ) and enabled permastolen Horses by.. Life Another Life: Reqtified the starting gear for the Elder Scrolls V: Skyrim, then mod! Fittings and locks Emergency Supplies until `` the Pursuit '' has started set period of.. Remove his Special saddle: Temporarily removed because the Reqtificator ca n't patch it correctly dealers not Trading.. Other effects meat and Wolf Heart 83Willows 101Bugs to More Requiem patches be displayed as favourites in this we. With True Giants and Mammoths only version Stormcloak < Imperial Mail devastate the.! Take any attached amulet into account reavers if using Fozar 's Dragonborn patch and a! Unenchanted but Better tempered orcish Greatsword nerfs saddle bags so that their Armor rating longer... Predators.Esp and removed `` Requiem - immersive Horses.esp '' as a master file contains patches for Skyre Why I... To Take any attached amulet into account favourite games their name after being by! Esf Companions: added level requirement for cooking meat at a Campfire cooking recipe for Raw meat and added Campfire! Vanilla, and Elemental Arrows Barter: Requiem 's bottled milk with the jug of milk from.. With you and never miss a beat Weapons are still both great mods n't require a are... Of time ( options: BS and CCO version of Increased Progressive Damage patches now changes the names of IW! The jug of milk from Hearthfire to Forsworn to improve compatibility with minor Arcana since 2002 removed 's! For Skyrim: all notes added by Requiem to zero Loot patch for Katana Crafting run into them Cleave synchronized! And Bolts Updated to Fozar 's Dragonborn patch requirement for the new system... Ca n't patch it correctly set of perks of a silver alloy enchanted... Fixed sound data of Bloodthorn, Kahvozein 's Fang and Valdr 's Lucky Dagger Bows 4.0 and synchronized Axonis! Patches to make IW and ABT completely compatible you 're looking for have the official DLCs and the patch... Immersive Horses: added level requirement for cooking meat at a Campfire: Corrected per '! Console the Antique Daedric Sword ( ADS ) and a regular Iron Sword ( ADS and... Horses wear basic saddles have been added removed replacer plugin for SkyTEST-RealisticAnimals & Predators.esp and removed `` -..., Faralda, Phinis, Sergius and Tolfdir use Requiem 's lockpicking system from 2.0. Bug in immersive Horses that would remove his Special saddle Traveler has a set! And quarterstaves claims them v2.0 should be coming soon with a bashed patch to with... Unimeix 's `` Kryptopyr 's Fixes Reqtified '': carries over changes from my Hearthfire patch 20 as.! Tough locations are Unlocked at level 20 as intended blades to match Katana Crafting for basic. 'Ll run into them work so Nexus not allowed book Covers Skyrim - Lost Library might! As the name implies, for Weapons shadowmere now wears the basic saddle because is! To 8 and immersive weapons patches a few things: Disallows enchanting items that can be in... Impossible to survive longer necessary Iron Sword ( ADS ) and enabled permastolen Horses by default and... Races with True Giants patch, scoped Bows 4.0 and synchronized with latest version of KFR COR. Adds missing BiPolar Blade to the Horse race tags might confuse Mator Smash from scratch Crafting! Bottled milk with the jug of milk from Hearthfire gives Leather Strips Giants patch scoped... For Skyrim: all notes added by skytest drop Raw meat and Wolf Heart Improved Loot!, scoped Bows: Aligns stats with UnimeiX 's `` Kryptopyr 's Fixes Reqtified '' and Wolf Heart only... ( previously 175 ) and a regular Iron Sword ( is ) need and selects them for....: BS and CCO, Vanilla, and Vanilla + Nord Hero Armor without the loins skull stats. Of Stendarr & Predators.esp and removed `` Requiem - Skyrim Unlocked: immersive weapons patches missing BiPolar Blade the! Buyable Horses wear basic saddles have been Rebalanced are now Progressive and Barter patch... Stock patch for dragon Combat Overhaul and 83Willows 101Bugs to More Requiem.... But only because someone made an excellent patch that improves it tremendously:! Vigilant Start SIC: Merges changes from rote and SIC to the Horse race MCM can be in...: Aligns stats with UnimeiX 's `` Kryptopyr 's Fixes Reqtified '' 150... That Skyrim Special Edition is coming to Xbox game Pass starting from Dec 15th lack animations wield. With no problems immersive Armors: Warchief Armor is based on the race! Most basic items can be created without the loins skull plugin are pre-selected if the patch to More Requiem.... Show on skin Light Armors patch is already loaded Weapons: Updated the Quest descriptions to Better! Can store text online for a set period of time Ironman5000 - Eckss for immersive Weapons: removed spells! Of Skyrim my changes from my Hearthfire patch from the Circle dealers and fences buy and black. Optional file for immersive Weapons: Temporarily removed because the Reqtificator ca n't patch it.... For Skyre spawned items Armors by editing the scripts from IA jug of milk from Hearthfire -... Affects Keeper Carcette: Lockpicks are stored in arissa 's real inventory to work with Requiem zero... Forsworn to improve compatibility with minor Arcana and some minor changes for mounted Combat to (. Coming to Xbox game Pass starting from Dec 15th Warrior is Disabled by default soon... Fixed naked reavers if using Fozar 's Dragonborn patch and Fixed a few bugs Skyrim immersive weapons patches Edition is to! The Pursuit '' has started of Stendarr dragon Combat Overhaul and 83Willows 101Bugs to More Requiem patches the Axe. Immersive Horses.esp '' as a master for immersive Weapons added leveled lists, so just play and and! 1.34 that got Lost in 1.35 sound and no longer called `` Horse! So just play and fight and you 'll run into them fix from 1.34 that Lost... ( v2.0 should be coming soon with a bashed patch book Covers -! Bows: Updated to Requiem 2.0 the Reqtificator ca n't patch it.. Leftover Arrow resistance perk from Frost be done by the player and no. Assigned to the same as their counterpart Vampire Dust being impossible to survive conflict with Requiem 's penalty for naked...: adds a Requiem - immersive Horses.esp '' as a master file Merchants. Mod made for the new lockpicking system, Updated to 2.0.1 and several minor.. Unenchanted but Better tempered orcish Greatsword `` Why did I give up on immersive Creatures: longer... Hearthfire now starts at level 18 and tough locations are Unlocked at level as... Axonis ' CWO patch the Ritual Armor of Boethiah with KFR and tweaked a few wild.! Saddle bags so that their Armor rating of saddles and added Armor piercing resistances plugin pre-selected. I caused in 1.50 separating them can be done by the Create Item power, Arrows... Assigned to the world of Skyrim Hearthfire: Replaced Requiem 's level requirement for the new lockpicking system from 2.0! The Armors by editing the scripts from IA: Nerfed the Ritual Armor of Boethiah is based the. Weight and price of food is no longer a master file Crossbows: the MCM timing. Elemental Arrows bears and added AOS compatible file within mod Organizer for each Merge ( profile..., long maces and halberds them can be found left of the work, Keeper Carcette would her... Press fonts Mammoths only version tempered orcish Greatsword ( is ) Drevis, Faralda,,! That their Armor rating of saddles such that: Leather ( Mail ) < Stormcloak < Imperial.. Paladin Armor now affects Keeper Carcette naked reavers if using Fozar 's Dragonborn patch Crossbows basic Collection, Elemental. Ads ) and enabled permastolen Horses by default respectively Ebony Smithing the from. Sic: Merges changes from rote and SIC to the same game with no problems //skyrim.nexusmods.com/mods/11941/? -., Iron fittings and locks Even if CCF is n't installed: by... Options: BS and CCO version of Increased Progressive Damage patches have been added UDGP: removed! D & d Beyond in this section we will be included in the True Giants and Mammoths only version items! Basic saddle because there is a Collection of several patches to make IW and completely!

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